Planets

Planets are NFTs that serve as your primary asset in Colony. Each planet has a type that determines its production bonuses.

Minting a planet during Season 1 costs: 0.1 SOL

Minting a Planet

When you mint a planet, its type is randomly assigned using a verifiable random function (VRF):

Planet TypeChanceBonus
Metallic30%+500 Base Metals Production
Crystalline30%+500 Base Crystal Production
Gaseous30%+500 Base Gas Production
Starfield10%+0.25 Base Stardust Production

Starting Resources

Every new planet comes with 100,000 Metals, 100,000 Crystal, 100,000 Gas, and 0 Stardust.

Base Production

All planets start with the same base production rates:

ResourceBase Rate
Metals4,000/hr
Gas4,000/hr
Crystal4,000/hr
Stardust0/hr

Only Starfield planets produce Stardust passively. Other planet types require a Stardust building to produce any.

Multiple Planets

Players can own multiple planets. Each planet:

  • Produces resources independently
  • Can have its own building upgrades
  • Contributes to its own production
  • Is eligible for its own leaderboard rewards

Planet Burning

At the end of each season, planets are burned to claim your leaderboard rewards and Stardust allocation. Planets do not carry over between seasons — you must mint a new planet to participate in the next season.

Planet Requirements

Only players with a planet in the current season can:

  • Earn Stardust staking EXP
  • Participate in leaderboard rankings
  • Receive treasury distributions