Changelog

Season 2 → Season 3

Factions

  • Added the Factions feature. Players must select Bastion, Aether, or Covenant before minting a planet.
  • Faction standings are based on the top 100 planets in each faction and update hourly. See Faction Points for how faction standings relate to leaderboard performance.
  • Added faction placement rewards from the total seasonal treasury prize pool:
    • 1st place: 15%, divided evenly among faction members
    • 2nd place: 5%, divided evenly among faction members
    • 3rd place: 0%

Leaderboard

Updated Season 3 leaderboard payouts from mint-fee multipliers to fixed SOL payouts. The fixed payout schedule is calibrated to add up to the 50% leaderboard treasury allocation:

TierPercentilePayout
ExplorerTop 1%0.3 SOL
DiamondTop 5%0.16 SOL
PlatinumTop 10%0.13 SOL
GoldTop 30%0.1 SOL
SilverTop 50%0.05 SOL
BronzeTop 70%0.02 SOL

Mining

  • Updated Mining from production-scaled rewards to season-paced rewards.
  • Mining output no longer increases from building levels, planet type bonuses, faction bonuses, items, or passive production.
  • Metals, Gas, and Crystal now use the same mining base reward. The selected resource only controls where the reward goes, and Stardust remains unmineable.
  • Base mining rewards use 100 * (2 + 10 * season_progress^1.5), where season_progress is the clamped portion of the season that has elapsed.
  • Base mining rewards start at 200 per energy and rise on a backloaded ramp to 1,200 per energy by season end.
  • The existing reward roll is unchanged: normal mining pays 80% to 120% of the base reward, while a 2% jackpot pays 10x the base reward.

Supply Drops

  • Added Supply Drops, a Season 3 feature that lets players spend planet-earned Stardust for drops on that planet.
  • Supply Drops can contain Metals, Gas, Crystal, Stardust, or up to 10,000 SKR.
  • Only Stardust earned on the planet can be used to purchase Supply Drops. Outside Stardust balances cannot be used for drops.

Season 0 → Season 1

Stardust

Changed Stardust production, scoring, and building limits. Current Stardust mechanics are documented in Stardust, Buildings, and Leaderboard.

ParameterS0S1
Starfield planet passive production0.1/hr0.25/hr
Stardust leaderboard points5,000 points per Stardust3,000 points per Stardust
Stardust buildings per planetUnlimited1 max

Shop

  • Item bonuses remain not active — bonuses will begin in Season 2. See Items.

UI